Blender の練習 28

情報やテクニックの共有を目的に.blendファイルをアップロードします。
何か質問や提案があればコメントください、できるだけ答えます。

特に布に縫い付けられた剛体を実現する方法と、布物理シミュレーションパラメータ調整方法を知りたいです。

I upload the .blend file for the purpose of sharing information and techniques.
If you have any questions or suggestions, please comment and I will answer them if possible.

I especially want to know how to achieve a rigid body sewn onto a cloth and how to adjust cloth simulation parameters.

cloth physics settings(diff from defaluts)

芭芭拉_mesh.skirt

Physics > Cloth
	Quality Steps: 8
	Physical Properties
		Vertex Mass: 0.5
	Stiffness
		Tension: 5.000
		Compression: 5.000
		Shear: 5.000
		Bending: 0.050
	Cache
		Simulation Start: 1
		             End: 7803
	Shape
		Pin Group: Skirt_pin
	Collisions
		Quality: 7
		Object Collitions: True
			Distance: 0.001
		Self Collitions: True
			Friction: 0.000
			Distance: 0.005
			Impluse Clamping: 0.500

Modifier > Subdivision
	Subdivisions:
		Viewport: 2

芭芭拉_mesh.wings

Physics > Cloth
	Physical Properties
		Vertex Mass: 0.8
	Stiffness
		Tension: 5.000
		Compression: 5.000
		Shear: 5.000
		Bending: 0.050
	Cache
		Simulation Start: 1
		             End: 7803
	Shape
		Pin Group: wing_pin
	Collisions
		Quality: 5
		Object Collitions: True
			Distance: 0.001
			Impluse Clamping: 5.000
		Self Collitions: True
			Friction: 0.000
			Distance: 0.005
			Impluse Clamping: 0.050

Physics > Collision
	Softbody And Cloth
		Thickness Outer: 0.001
		Friction: 0.000

芭芭拉_mesh.ribbon

Physics > Cloth
	Physical Properties
		Vertex Mass: 0.8
	Stiffness
		Tension: 5.000
		Compression: 5.000
		Shear: 5.000
		Bending: 0.050
	Internal Springs: True
	Cache
		Simulation Start: 1
		             End: 7803
	Shape
		Pin Group: ribbon_pin
	Collisions
		Quality: 5
		Object Collitions: True
			Distance: 0.001
			Impluse Clamping: 5.000
		Self Collitions: True
			Friction: 0.000
			Distance: 0.001
			Impluse Clamping: 0.500

芭芭拉_mesh.hair

Physics > Cloth
	Stiffness
		Tension: 5.000
		Compression: 5.000
		Shear: 5.000
		Bending: 0.050
	Internal Springs: True
	Cache
		Simulation Start: 1
		             End: 7803
	Shape
		Pin Group: hair_pin
	Collisions
		Quality: 6
		Object Collitions: True
			Distance: 0.001
			Impluse Clamping: 1.000
		Self Collitions: True
			Friction: 0.000
			Distance: 0.001
			Impluse Clamping: 1.000

芭芭拉_mesh.legs

Physics > Collision
	Softbody And Cloth
		Thickness Outer: 0.001
		Friction: 0.000

Rigid Bodies (interfering with the meshes)
000_頭1, 00V_左肩, 00W_右肩, ..., 016_胸

Physics > Collision
	Softbody And Cloth
		Thickness Outer: 0.001
		Friction: 0.000

practice 28. video / images+blend available for download

blend file

url: http://tstorage.info/y7eyksqmqcs9
pass: Uuu(/>ω<)/Nyaa!

license: Attribution 4.0 International (CC BY 4.0)
https://creativecommons.org/licenses/by/4.0/

softwares and assets

softwares: Blender 2.83.13 / Eevee + mmd_tools + mmd_uuunyaa_tools
https://www.blender.org/
https://github.com/powroupi/blender_mmd_tools
https://github.com/UuuNyaa/blender_mmd_uuunyaa_tools

addon: Screen Space Global Illumination for Eevee 0.1.4
https://gumroad.com/l/PgyXc

cloth simulation: Blender Tutorial | How to make realistic cloth physics to your MMD models in blender 2.9X
https://www.youtube.com/watch?v=c7V7QmS3RlI

character: Barbara
https://github.com/UuuNyaa/blender_mmd_assets/issues/9

motion: 恋愛サーキュレーション
https://github.com/UuuNyaa/blender_mmd_assets/issues/68

camera-motion: Camera for 恋爱循环(兰若版)
https://github.com/UuuNyaa/blender_mmd_assets/issues/70

stage: Western Library Stage
https://github.com/UuuNyaa/blender_mmd_assets/issues/69

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