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#1 2022-09-30 22:15

Strange Torso Twist Error in PMX Editor

Does anybody know what causes this and how to fix it? Trying to convert an XPS model to PMX but this happened, and I don't know what to do.


2022-10-01 10:22

I think that happens when the waist and upper/lower body bone aren't parented properly.
Try to open a working model
and see how the bones are parented:
Mother bone <- Center <- Groove <- Waist <- Upper Body 1 & Lower Body

Since you are converting a model,
this could help you as well.
It's for FBX, but once you get any model into PMX,
the process of fixing it is pretty much identical for any conversion.

2022-10-01 21:17

I'll take a look at it.